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ARRAYS

One of the principal new features of Csound 6 is the support of arrays. This chapter aims to demonstrate how to use arrays using the methods currently implemented.

The outline of this chapter is as follows:

  • Types of Arrays
    • Dimensions
    • i- or k-rate
    • Local or Global
    • Arrays of Strings
    • Arrays of Audio Signals
  • Naming Conventions
  • Creating an Array
    • init
    • array / fillarray
    • genarray
  • Basic Operations: len / slice
  • Copy Arrays from/to Tables
  • Copy Arrays from/to FFT Data
  • Math Operations
    • +, -, *, / on a Number
    • +, -, *, / on a Second Array
    • min / max / sum / scale
    • Function Mapping on an Array: maparray
  • Arrays in UDOs

Types of Arrays

 

Dimensions

One-dimensional arrays - also called vectors - are the most commonly used type of array, but in Csound6 you can also use arrays with two or more dimensions. The way in which the number of dimensions is designated is very similar to how it is done in other programming languages.

The code below denotes the second element of a one-dimensional array (as usual, indexing an element starts at zero, so kArr[0] would be the first element):

kArr[1]

The following denotes the second column in the third row of a two-dimensional array:

kArr[2][1]

Note that the square brackets are not used everywhere. This is explained in more detail below under 'Naming Conventions'.

i- or k-Rate

Like most other variables in Csound, arrays can be either i-rate or k-rate. An i-array can only be modified at init-time, and any operation on it is only performed once, at init-time. A k-array can be modified during the performance, and any (k-) operation on it will be performed in every k-cycle (!). Here is a very simple example:

   EXAMPLE 03E01_i_k_arrays.csd

<CsoundSynthesizer>
<CsOptions>
-nm128 ;no sound and reduced messages
</CsOptions>
<CsInstruments>
sr = 44100
ksmps = 4410 ;10 k-cycles per second

instr 1
iArr[] array 1, 2, 3
iArr[0] = iArr[0] + 10
prints "   iArr[0] = %d\n\n", iArr[0]
endin

instr 2
kArr[] array 1, 2, 3
kArr[0] = kArr[0] + 10
printks "   kArr[0] = %d\n", 0, kArr[0]
endin

</CsInstruments>
<CsScore>
i 1 0 1
i 2 1 1
</CsScore>
</CsoundSynthesizer>
;example by joachim heintz

The output shows this:

iArr[0] = 11

kArr[0] = 11
kArr[0] = 21
kArr[0] = 31
kArr[0] = 41
kArr[0] = 51
kArr[0] = 61
kArr[0] = 71
kArr[0] = 81
kArr[0] = 91
kArr[0] = 101

Although both instruments run for one second, the operation to increment the first array value by ten is executed only once in the i-rate version of the array. But in the k-rate version, the incrementation is repeated in each k-cycle - in this case every 1/10 second, but usually something around every 1/1000 second. A good opportunity to throw off rendering power for useless repetitions, or to produce errors if you intentionally wanted to operate something only once ...

Local or Global

Like any other variable in Csound, an array usually has a local scope - this means that it is only recognized within the scope of the instrument in which it has been defined. If you want to use arrays in a globally (across instruments), then you have to prefix the variable name with the character g, (as is done with other types of global variable in Csound). The next example demonstrates local and global arrays at both i- and k-rate.

   EXAMPLE 03E02_Local_vs_global_arrays.csd

<CsoundSynthesizer>
<CsOptions>
-nm128 ;no sound and reduced messages
</CsOptions>
<CsInstruments>
ksmps = 32

instr i_local
iArr[] array  1, 2, 3
       prints "   iArr[0] = %d   iArr[1] = %d   iArr[2] = %d\n",
              iArr[0], iArr[1], iArr[2]
endin

instr i_local_diff ;same name, different content
iArr[] array  4, 5, 6
       prints "   iArr[0] = %d   iArr[1] = %d   iArr[2] = %d\n",
              iArr[0], iArr[1], iArr[2]
endin

instr i_global
giArr[] array 11, 12, 13
endin

instr i_global_read ;understands giArr though not defined here
       prints "   giArr[0] = %d   giArr[1] = %d   giArr[2] = %d\n",
              giArr[0], giArr[1], giArr[2]
endin

instr k_local
kArr[] array  -1, -2, -3
       printks "   kArr[0] = %d   kArr[1] = %d   kArr[2] = %d\n",
               0, kArr[0], kArr[1], kArr[2]
       turnoff
endin

instr k_local_diff
kArr[] array  -4, -5, -6
       printks "   kArr[0] = %d   kArr[1] = %d   kArr[2] = %d\n",
               0, kArr[0], kArr[1], kArr[2]
       turnoff
endin

instr k_global
gkArr[] array -11, -12, -13
       turnoff
endin

instr k_global_read
       printks "   gkArr[0] = %d   gkArr[1] = %d   gkArr[2] = %d\n",
               0, gkArr[0], gkArr[1], gkArr[2]
       turnoff
endin
</CsInstruments>
<CsScore>
i "i_local" 0 0
i "i_local_diff" 0 0
i "i_global" 0 0
i "i_global_read" 0 0
i "k_local" 0 1
i "k_local_diff" 0 1
i "k_global" 0 1
i "k_global_read" 0 1
</CsScore>
</CsoundSynthesizer>
;example by joachim heintz

Arrays of Strings

So far we have discussed only arrays of numbers. It is also possible to have arrays of strings, which can be very useful in many situations, for instance while working with file paths.1   Here is a very simple example first, followed by a more extended one.

   EXAMPLE 03E03_String_arrays.csd

<CsoundSynthesizer>
<CsOptions>
-nm128 ;no sound and reduced messages
</CsOptions>
<CsInstruments>
ksmps = 32

instr 1
String   =       "onetwothree"
S_Arr[]  init    3
S_Arr[0] strsub  String, 0, 3
S_Arr[1] strsub  String, 3, 6
S_Arr[2] strsub  String, 6
         printf_i "S_Arr[0] = '%s'\nS_Arr[1] = '%s'\nS_Arr[2] = '%s'\n", 1,
                  S_Arr[0], S_Arr[1], S_Arr[2]
endin

</CsInstruments>
<CsScore>
i 1 0 1
</CsScore>
</CsoundSynthesizer>
;example by joachim heintz

   EXAMPLE 03E04_Anagram.csd  

<CsoundSynthesizer>
<CsOptions>
-dnm0
</CsOptions>
<CsInstruments>
ksmps = 32

giArrLen  =        5
gSArr[]   init     giArrLen

  opcode StrAgrm, S, Sj
  ;changes the elements in Sin randomly, like in an anagram
Sin, iLen  xin
 if iLen == -1 then
iLen       strlen     Sin
 endif
Sout       =          ""
;for all elements in Sin
iCnt       =          0
iRange     =          iLen
loop:
;get one randomly
iRnd       rnd31      iRange-.0001, 0
iRnd       =          int(abs(iRnd))
Sel        strsub     Sin, iRnd, iRnd+1
Sout       strcat     Sout, Sel
;take it out from Sin
Ssub1      strsub     Sin, 0, iRnd
Ssub2      strsub     Sin, iRnd+1
Sin        strcat     Ssub1, Ssub2
;adapt range (new length)
iRange     =          iRange-1
           loop_lt    iCnt, 1, iLen, loop
           xout       Sout
  endop


instr 1
           prints     "Filling gSArr[] in instr %d at init-time!\n", p1
iCounter   =          0
  until      (iCounter == giArrLen) do
S_new      StrAgrm    "csound"
gSArr[iCounter] =     S_new
iCounter   +=         1
  od
endin

instr 2
           prints     "Printing gSArr[] in instr %d at init-time:\n  [", p1
iCounter   =          0
  until      (iCounter == giArrLen) do
           printf_i   "%s ", iCounter+1, gSArr[iCounter]
iCounter   +=         1
  od
           prints     "]\n"
endin

instr 3
          printks   "Printing gSArr[] in instr %d at perf-time:\n  [", 0, p1
kcounter  =        0
  until (kcounter == giArrLen) do
          printf   "%s ", kcounter+1, gSArr[kcounter]
kcounter  +=       1
  od
          printks  "]\n", 0
          turnoff
endin

instr 4
           prints     "Modifying gSArr[] in instr %d at init-time!\n", p1
iCounter   =          0
  until      (iCounter == giArrLen) do
S_new      StrAgrm    "csound"
gSArr[iCounter] =     S_new
iCounter   +=         1
  od
endin

instr 5
           prints     "Printing gSArr[] in instr %d at init-time:\n  [", p1
iCounter   =          0
  until (iCounter == giArrLen) do
           printf_i   "%s ", iCounter+1, gSArr[iCounter]
iCounter   +=         1
  od
           prints     "]\n"
endin

instr 6
kCycle     timeinstk
           printks    "Modifying gSArr[] in instr %d at k-cycle %d!\n", 0,
                      p1, kCycle
kCounter   =          0
  until (kCounter == giArrLen) do
kChar      random     33, 127
S_new      sprintfk   "%c ", int(kChar)
gSArr[kCounter] strcpyk S_new ;'=' should work but does not
kCounter   +=         1
  od
  if kCycle == 3 then
           turnoff
  endif
endin

instr 7
kCycle     timeinstk
           printks    "Printing gSArr[] in instr %d at k-cycle %d:\n  [",
                      0, p1, kCycle
kCounter   =          0
  until (kCounter == giArrLen) do
           printf     "%s ", kCounter+1, gSArr[kCounter]
kCounter   +=         1
  od
           printks    "]\n", 0
  if kCycle == 3 then
           turnoff
  endif
endin

</CsInstruments>
<CsScore>
i 1 0 1
i 2 0 1
i 3 0 1
i 4 1 1
i 5 1 1
i 6 1 1
i 7 1 1
</CsScore>
</CsoundSynthesizer>
;example by joachim heintz

Prints:

Filling gSArr[] in instr 1 at init-time!
Printing gSArr[] in instr 2 at init-time:
[nudosc coudns dsocun ocsund osncdu ]
Printing gSArr[] in instr 3 at perf-time:
[nudosc coudns dsocun ocsund osncdu ]
Modifying gSArr[] in instr 4 at init-time!
Printing gSArr[] in instr 5 at init-time:
[ousndc uocdns sudocn usnocd ouncds ]
Modifying gSArr[] in instr 6 at k-cycle 1!
Printing gSArr[] in instr 7 at k-cycle 1:
[s < x + ! ]
Modifying gSArr[] in instr 6 at k-cycle 2!
Printing gSArr[] in instr 7 at k-cycle 2:
[P Z r u U ]
Modifying gSArr[] in instr 6 at k-cycle 3!
Printing gSArr[] in instr 7 at k-cycle 3:
[b K c " h ]

Arrays of Audio Signals

Collecting audio signals in an array simplifies working with multiple channels, as one of many possible cases of use. Here are two simple examples, one for local audio arrays and the other for global audio arrays.

   EXAMPLE 03E05_Local_audio_array.csd  

<CsoundSynthesizer>
<CsOptions>
-odac -d
</CsOptions>
<CsInstruments>

sr = 44100
ksmps = 32
nchnls = 2
0dbfs = 1

instr 1
aArr[]     init       2
a1         oscils     .2, 400, 0
a2         oscils     .2, 500, 0
kEnv       transeg    1, p3, -3, 0
aArr[0]    =          a1 * kEnv
aArr[1]    =          a2 * kEnv
           outch      1, aArr[0], 2, aArr[1]
endin

instr 2 ;to test identical names
aArr[]     init       2
a1         oscils     .2, 600, 0
a2         oscils     .2, 700, 0
kEnv       transeg    0, p3-p3/10, 3, 1, p3/10, -6, 0
aArr[0]    =          a1 * kEnv
aArr[1]    =          a2 * kEnv
           outch      1, aArr[0], 2, aArr[1]
endin
</CsInstruments>
<CsScore>
i 1 0 3
i 2 0 3
</CsScore>
</CsoundSynthesizer>
;example by joachim heintz

   EXAMPLE 03E06_Global_audio_array.csd  

<CsoundSynthesizer>
<CsOptions>
-odac -d
</CsOptions>
<CsInstruments>

sr = 44100
ksmps = 32
nchnls = 2
0dbfs = 1

gaArr[]    init       2

  instr 1 ; left channel
kEnv       loopseg    0.5, 0, 0, 1,0.003, 1,0.0001, 0,0.9969
aSig       pinkish    kEnv
gaArr[0]   =          aSig
  endin

  instr 2 ; right channel
kEnv       loopseg    0.5, 0, 0.5, 1,0.003, 1,0.0001, 0,0.9969
aSig       pinkish    kEnv
gaArr[1]   =          aSig
  endin

  instr 3 ; reverb
aInSigL    =          gaArr[0] / 3
aInSigR    =          gaArr[1] / 2
aRvbL,aRvbR reverbsc  aInSigL, aInSigR, 0.88, 8000
gaArr[0]   =          gaArr[0] + aRvbL
gaArr[1]   =          gaArr[1] + aRvbR
           outs       gaArr[0]/4, gaArr[1]/4
gaArr[0]   =          0
gaArr[1]   =          0
  endin
</CsInstruments>
<CsScore>
i 1 0 10
i 2 0 10
i 3 0 12
</CsScore>
</CsoundSynthesizer>
;example by joachim heintz, using code by iain mccurdy

If you use soundin/diskin, the array is created automatically in the size which fits to the number of channels in the input file:

arr[] diskin "7chnls.aiff", 1

will create an audio array of size 7 according to the seven channel input file.

Naming Conventions

An array must be created (via init or array / fillarray2) as kMyArrayName plus ending brackets. The brackets determine the dimensions of the array. So

kArr[] init 10

creates a one-dimensional array of length 10, whereas

kArr[][] init 10, 10

creates a two-dimensional array with 10 rows and 10 columns.

After the initialization of the array, referring to the array as a whole is done without any brackets. Brackets are only used if an element is indexed:

kArr[]   init   10             ;with brackets because of initialization
kLen     =      lenarray(kArr) ;without brackets
kFirstEl =      kArr[0]        ;with brackets because of indexing

The same syntax is used for a simple copy via the '=' operator:

kArr1[]  array  1, 2, 3, 4, 5  ;creates kArr1
kArr2[]  =      kArr1          ;creates kArr2 as copy of kArr1

 

Creating an Array

An array can currently be created by four methods: with the init opcode, with array/fillarray, with genarray, or as a copy of an already existing array with the '=' operator.

init

The most general method, which works for arrays of any number of dimensions, is to use the init opcode. Here you define a specified space for the array:

kArr[]   init 10     ;creates a one-dimensional array with length 10
kArr[][] init 10, 10 ;creates a two-dimensional array

 

fillarray

If you want to fill an array with distinct values, you can use the fillarray opcode. This line creates a vector with length 4 and puts in the numbers [1, 2, 3, 4]:

 

kArr[] fillarray 1, 2, 3, 4

You can also use this opcode for filling two-dimensional arrays:3

   EXAMPLE 03E07_Fill_multidim_array.csd 

<CsoundSynthesizer>
<CsOptions>
-nm0
</CsOptions>
<CsInstruments>
ksmps = 32

instr 1
iArr[][] init   2,3
iArr     array  1,2,3,7,6,5
iRow     =      0
until iRow == 2 do
iColumn  =      0
  until iColumn == 3 do
  prints "iArr[%d][%d] = %d\n", iRow, iColumn, iArr[iRow][iColumn]
  iColumn +=    1
enduntil
iRow      +=    1
od
endin

</CsInstruments>
<CsScore>
i 1 0 0
</CsScore>
</CsoundSynthesizer>
;example by joachim heintz

genarray

This opcode creates an array which is filled by a series of numbers from a starting value to an (included) ending value. Here are some examples:

iArr[] genarray   1, 5 ; creates i-array with [1, 2, 3, 4, 5]
kArr[] genarray_i 1, 5 ; creates k-array at init-time with [1, 2, 3, 4, 5]
iArr[] genarray   -1, 1, 0.5 ; i-array with [-1, -0.5, 0, 0.5, 1]
iArr[] genarray   1, -1, -0.5 ; [1, 0.5, 0, -0.5, -1]
iArr[] genarray   -1, 1, 0.6 ; [-1, -0.4, 0.2, 0.8]  

Basic Operations: len, slice

The opcode lenarray reports the length of an i- or k-array. As with many opcodes now in Csound 6, it can be used either in the traditional way (Left-hand-side <- Opcode <- Right-hand-side), or as a function. The next example shows both usages, for i- and k-arrays. For multidimensional arrays, lenarray returns the length of the first dimension (instr 5).

   EXAMPLE 03E08_lenarray.csd 

<CsoundSynthesizer>
<CsOptions>
-nm0
</CsOptions>
<CsInstruments>
ksmps = 32

instr 1 ;simple i-rate example
iArr[]   fillarray 1, 3, 5, 7, 9
iLen     lenarray  iArr
         prints    "Length of iArr = %d\n", iLen
endin

instr 2 ;simple k-rate example
kArr[]   fillarray 2, 4, 6, 8
kLen     lenarray  kArr
         printks   "Length of kArr = %d\n", 0, kLen
         turnoff
endin

instr 3 ;i-rate with functional syntax
iArr[]   genarray 1, 9, 2
iIndx    =        0
  until iIndx == lenarray(iArr) do
         prints   "iArr[%d] = %d\n", iIndx, iArr[iIndx]
iIndx    +=       1
  od
endin

instr 4 ;k-rate with functional syntax
kArr[]   genarray_i -2, -8, -2
kIndx    =        0
  until kIndx == lenarray(kArr) do
         printf   "kArr[%d] = %d\n", kIndx+1, kIndx, kArr[kIndx]
kIndx    +=       1
  od
         turnoff
endin

instr 5 ;multi-dimensional arrays
kArr[][] init     9, 5
kArrr[][][] init  7, 9, 5
printks "lenarray(kArr) (2-dim) = %d\n", 0, lenarray(kArr)
printks "lenarray(kArrr) (3-dim) = %d\n", 0, lenarray(kArrr)
endin

</CsInstruments>
<CsScore>
i 1 0 0
i 2 .1 .1
i 3 .2 0
i 4 .3 .1
i 5 .4 .1
</CsScore>
</CsoundSynthesizer>
;example by joachim heintz

Prints:

Length of iArr = 5
Length of kArr = 4
iArr[0] = 1
iArr[1] = 3
iArr[2] = 5
iArr[3] = 7
iArr[4] = 9
kArr[0] = -2
kArr[1] = -4
kArr[2] = -6
kArr[3] = -8
lenarray(kArr) (2-dim) = 9
lenarray(kArrr) (3-dim) = 7

The opcode slicearray takes a slice of a (one-dimensional) array:

 

  slicearray kArr, iStart, iEnd 

returns a slice of kArr from index iStart to index iEnd (included).

The array for receiving the slice must have been created in advance:

  kArr[]  fillarray  1, 2, 3, 4, 5, 6, 7, 8, 9
  kArr1[] init       5
  kArr2[] init       4
  kArr1   slicearray kArr, 0, 4        ;[1, 2, 3, 4, 5]
  kArr2   slicearray kArr, 5, 8        ;[6, 7, 8, 9]

 

   EXAMPLE 03E09_slicearray.csd

<CsoundSynthesizer>
<CsOptions>
-n
</CsOptions>
<CsInstruments>
ksmps = 32

instr 1

;create and fill an array
kArr[]  genarray_i 1, 9

;print the content
        printf  "%s", 1, "kArr = whole array\n"
kndx    =       0
  until kndx == lenarray(kArr) do
        printf  "kArr[%d] = %f\n", kndx+1, kndx, kArr[kndx]
kndx    +=      1
  od

;build new arrays for the slices
kArr1[] init    5
kArr2[] init    4

;put in first five and last four elements
kArr1   slicearray kArr, 0, 4
kArr2   slicearray kArr, 5, 8

;print the content
        printf  "%s", 1, "\nkArr1 = slice from index 0 to index 4\n"
kndx    =       0
  until kndx == lenarray(kArr1) do
        printf  "kArr1[%d] = %f\n", kndx+1, kndx, kArr1[kndx]
kndx    +=      1
  od
        printf  "%s", 1, "\nkArr2 = slice from index 5 to index 8\n"
kndx    =       0
  until kndx == lenarray(kArr2) do
        printf  "kArr2[%d] = %f\n", kndx+1, kndx, kArr2[kndx]
kndx    +=      1
  od

        turnoff
endin

</CsInstruments>
<CsScore>
i 1 0 1
</CsScore>
</CsoundSynthesizer>
;example by joachim heintz

 

Copy Arrays from/to Tables

As function tables have been the classical way of working with arrays in Csound, switching between them and the new array facility in Csound is a basic operation. Copying data from a function table to a vector is done by copyf2array, whereas copya2ftab copies data from a vector to a function table:

copyf2array kArr, kfn ;from a function table to an array
copya2ftab  kArr, kfn ;from an array to a function table

The following presents a simple example of each operation.

   EXAMPLE 03E10_copyf2array.csd

<CsoundSynthesizer>
<CsOptions>
-nm0
</CsOptions>
<CsInstruments>
ksmps = 32

;8 points sine wave function table
giSine  ftgen   0, 0, 8, 10, 1


  instr 1
;create array
kArr[]  init    8

;copy table values in it
        copyf2array kArr, giSine

;print values
kndx    =       0
  until kndx == lenarray(kArr) do
        printf  "kArr[%d] = %f\n", kndx+1, kndx, kArr[kndx]
kndx    +=      1
  enduntil

;turn instrument off
        turnoff
  endin

</CsInstruments>
<CsScore>
i 1 0 0.1
</CsScore>
</CsoundSynthesizer>
;example by joachim heintz

   EXAMPLE 03E11_copya2ftab.csd 

<CsoundSynthesizer>
<CsOptions>
-nm0
</CsOptions>
<CsInstruments>
ksmps = 32

;an 'empty' function table with 10 points
giTable ftgen   0, 0, -10, 2, 0


  instr 1

;print inital values of giTable
        puts    "\nInitial table content:", 1
indx    =       0
  until indx == ftlen(giTable) do
iVal    table   indx, giTable
        printf_i "Table index %d = %f\n", 1, indx, iVal
indx += 1
  od

;create array with values 1..10
kArr[]  genarray_i 1, 10

;print array values
        printf  "%s", 1, "\nArray content:\n"
kndx    =       0
  until kndx == lenarray(kArr) do
        printf  "kArr[%d] = %f\n", kndx+1, kndx, kArr[kndx]
kndx    +=      1
  od

;copy array values to table
        copya2ftab kArr, giTable

;print modified values of giTable
        printf  "%s", 1, "\nModified table content after copya2ftab:\n"
kndx    =       0
  until kndx == ftlen(giTable) do
kVal    table   kndx, giTable
        printf  "Table index %d = %f\n", kndx+1, kndx, kVal
kndx += 1
  od

;turn instrument off
        turnoff
  endin

</CsInstruments>
<CsScore>
i 1 0 0.1
</CsScore>
</CsoundSynthesizer>
;example by joachim heintz

Copy Arrays from/to FFT Data

You can copy the data of an f-signal - which contains the results of a Fast Fourier Transform - into an array with the opcode pvs2array. The counterpart pvsfromarray copies the content of an array to a f-signal.

kFrame  pvs2array    kArr, fSigIn ;from f-signal fSig to array kArr
fSigOut pvsfromarray kArr [,ihopsize, iwinsize, iwintype]

Some care is needed to use these opcodes correctly:

  • The array kArr must be declared in advance to its usage in these opcodes, usually with init.
  • The size of this array depends on the FFT size of the f-signal fSigIn. If the FFT size is N, the f-signal will contain N/2+1 amplitude-frequency pairs. For instance, if the FFT size is 1024, the FFT will write out 513 bins, each bin containing one value for amplitude and one value for frequency. So to store all these values, the array must have a size of 1026. In general, the size of kArr equals FFT-size plus two.
  • The indices 0, 2, 4, ... of kArr will contain the amplitudes; the indices 1, 3, 5, ... will contain the frequencies of the bins of a specific frame.
  • The number of this frame is reported in the kFrame output of pvs2array. By this parameter you know when pvs2array writes new values to the array kArr.
  • On the way back, the FFT size of fSigOut, which is written by pvsfromarray, depends on the size of kArr. If the size of kArr is 1026, the FFT size will be 1024.
  • The default value for ihopsize is 4 (= fftsize/4); the default value for inwinsize is the fftsize; and the default value for iwintype is 1, which means a hanning window.

Here is an example that implements a spectral high-pass filter. The f-signal is written to an array and the amplitudes of the first 40 bins are then zeroed.4  This is only done when a new frame writes its values to the array so as not to waste rendering power.

   EXAMPLE 03E12_pvs_to_from_array.csd  

<CsoundSynthesizer>
<CsOptions>
-o dac
</CsOptions>
<CsInstruments>

sr = 44100
ksmps = 32
nchnls = 2
0dbfs  = 1

gifil    ftgen     0, 0, 0, 1, "fox.wav", 0, 0, 1

instr 1
ifftsize =         2048 ;fft size set to pvstanal default
fsrc     pvstanal  1, 1, 1, gifil ;create fsig stream from function table
kArr[]   init      ifftsize+2 ;create array for bin data
kflag    pvs2array kArr, fsrc ;export data to array	

;if kflag has reported a new write action ...
knewflag changed   kflag
if knewflag == 1 then
 ; ... set amplitude of first 40 bins to zero:
kndx     =         0 ;even array index = bin amplitude
kstep    =         2 ;change only even indices
kmax     =         80
loop:
kArr[kndx] =       0
         loop_le   kndx, kstep, kmax, loop
endif

fres     pvsfromarray kArr ;read modified data back to fres
aout     pvsynth   fres	;and resynth
         outs      aout, aout

endin
</CsInstruments>
<CsScore>
i 1 0 2.7
</CsScore>
</CsoundSynthesizer>
;example by joachim heintz

Basically, with the opcodes pvs2array and pvsfromarray, you have complete access to every operation in the spectral domain. You could re-write the existing pvs transformations, you could change them, but you can also simply use the spectral data to do anything with it. The next example looks for the most prominent amplitudes in a frame, and then triggers another instrument.

   EXAMPLE 03E13_fft_peaks_arpegg.csd  

<CsoundSynthesizer>
<CsOptions>
-odac -d -m128
; Example by Tarmo Johannes
</CsOptions>
<CsInstruments>

sr = 44100
ksmps = 32
nchnls = 2
0dbfs = 1

giSine     ftgen      0, 0, 4096, 10, 1

instr getPeaks

;generate signal to analyze
kfrcoef    jspline    60, 0.1, 1 ; change the signal in time a bit for better testing
kharmcoef  jspline    4, 0.1, 1
kmodcoef   jspline    1, 0.1, 1
kenv       linen      0.5, 0.05, p3, 0.05
asig       foscil     kenv, 300+kfrcoef, 1, 1+kmodcoef, 10, giSine
           outs       asig*0.05, asig*0.05 ; original sound in backround

;FFT analysis
ifftsize   =          1024
ioverlap   =          ifftsize / 4
iwinsize   =          ifftsize
iwinshape  =          1
fsig       pvsanal    asig, ifftsize, ioverlap, iwinsize, iwinshape
ithresh    =          0.001 ; detect only peaks over this value

;FFT values to array
kFrames[]  init       iwinsize+2 ; declare array
kframe     pvs2array  kFrames, fsig ; even member = amp of one bin, odd = frequency

;detect peaks
kindex     =          2 ; start checking from second bin
kcounter   =          0
iMaxPeaks  =          13 ; track up to iMaxPeaks peaks
ktrigger   metro      1/2 ; check after every 2 seconds
 if ktrigger == 1 then
loop:
; check with neigbouring amps - if higher or equal than previous amp
; and more than the coming one, must be peak.
   if (kFrames[kindex-2]<=kFrames[kindex] &&
      kFrames[kindex]>kFrames[kindex+2] &&
      kFrames[kindex]>ithresh &&
      kcounter<iMaxPeaks) then
kamp        =         kFrames[kindex]
kfreq       =         kFrames[kindex+1]
; play sounds with the amplitude and frequency of the peak as in arpeggio
            event     "i", "sound", kcounter*0.1, 1, kamp, kfreq
kcounter = kcounter+1
    endif
            loop_lt   kindex, 2,  ifftsize, loop
  endif
endin

instr sound
iamp       =          p4
ifreq      =          p5
kenv       adsr       0.1,0.1,0.5,p3/2
kndx       line       5,p3,1
asig       foscil     iamp*kenv, ifreq,1,0.75,kndx,giSine
           outs       asig, asig
endin

</CsInstruments>
<CsScore>
i "getPeaks" 0 60
</CsScore>
</CsoundSynthesizer>

 

Math Operations

+, -, *, / on a Number

If the four basic math operators are used between an array and a scalar (number), the operation is applied to each element. The safest way to do this is to store the result in a new array:

kArr1[] fillarray 1, 2, 3
kArr2[] = kArr1 + 10    ;(kArr2 is now [11, 12, 13])

Here is an example of array-scalar operations.

   EXAMPLE 03E14_array_scalar_math.csd  

<CsoundSynthesizer>
<CsOptions>
-n -m128
</CsOptions>
<CsInstruments>
ksmps = 32

  instr 1

;create array and fill with numbers 1..10
kArr1[] genarray_i 1, 10

;print content
        printf  "%s", 1, "\nInitial content:\n"
kndx    =       0
  until kndx == lenarray(kArr1) do
        printf  "kArr[%d] = %f\n", kndx+1, kndx, kArr1[kndx]
kndx    +=      1
  od

;add 10
kArr2[] =       kArr1 + 10

;print content
        printf  "%s", 1, "\nAfter adding 10:\n"
kndx    =       0
  until kndx == lenarray(kArr2) do
        printf  "kArr[%d] = %f\n", kndx+1, kndx, kArr2[kndx]
kndx    +=      1
  od

;subtract 5
kArr3[] =       kArr2 - 5

;print content
        printf  "%s", 1, "\nAfter subtracting 5:\n"
kndx    =       0
  until kndx == lenarray(kArr3) do
        printf  "kArr[%d] = %f\n", kndx+1, kndx, kArr3[kndx]
kndx    +=      1
  od

;multiply by -1.5
kArr4[] =       kArr3 * -1.5

;print content
        printf  "%s", 1, "\nAfter multiplying by -1.5:\n"
kndx    =       0
  until kndx == lenarray(kArr4) do
        printf  "kArr[%d] = %f\n", kndx+1, kndx, kArr4[kndx]
kndx    +=      1
  od

;divide by -3/2
kArr5[] =       kArr4 / -(3/2)

;print content
        printf  "%s", 1, "\nAfter dividing by -3/2:\n"
kndx    =       0
  until kndx == lenarray(kArr5) do
        printf  "kArr[%d] = %f\n", kndx+1, kndx, kArr5[kndx]
kndx    +=      1
  od

;turnoff
        turnoff
  endin


</CsInstruments>
<CsScore>
i 1 0 .1
</CsScore>
</CsoundSynthesizer>
;example by joachim heintz

Prints:

Initial content:
kArr[0] = 1.000000
kArr[1] = 2.000000
kArr[2] = 3.000000
kArr[3] = 4.000000
kArr[4] = 5.000000
kArr[5] = 6.000000
kArr[6] = 7.000000
kArr[7] = 8.000000
kArr[8] = 9.000000
kArr[9] = 10.000000

After adding 10:
kArr[0] = 11.000000
kArr[1] = 12.000000
kArr[2] = 13.000000
kArr[3] = 14.000000
kArr[4] = 15.000000
kArr[5] = 16.000000
kArr[6] = 17.000000
kArr[7] = 18.000000
kArr[8] = 19.000000
kArr[9] = 20.000000

After subtracting 5:
kArr[0] = 6.000000
kArr[1] = 7.000000
kArr[2] = 8.000000
kArr[3] = 9.000000
kArr[4] = 10.000000
kArr[5] = 11.000000
kArr[6] = 12.000000
kArr[7] = 13.000000
kArr[8] = 14.000000
kArr[9] = 15.000000

After multiplying by -1.5:
kArr[0] = -9.000000
kArr[1] = -10.500000
kArr[2] = -12.000000
kArr[3] = -13.500000
kArr[4] = -15.000000
kArr[5] = -16.500000
kArr[6] = -18.000000
kArr[7] = -19.500000
kArr[8] = -21.000000
kArr[9] = -22.500000

After dividing by -3/2:
kArr[0] = 6.000000
kArr[1] = 7.000000
kArr[2] = 8.000000
kArr[3] = 9.000000
kArr[4] = 10.000000
kArr[5] = 11.000000
kArr[6] = 12.000000
kArr[7] = 13.000000
kArr[8] = 14.000000
kArr[9] = 15.000000

+, -, *, / on a Second Array

If the four basic math operators are used between two arrays, their operation is applied element by element. The result can be easily stored in a new array:

kArr1[] fillarray 1, 2, 3
kArr2[] fillarray 10, 20, 30
kArr3[] = kArr1 + kArr2    ;(kArr3 is now [11, 22, 33])

Here is an example of array-array operations.

   EXAMPLE 03E15_array_array_math.csd   

<CsoundSynthesizer>
<CsOptions>
-n -m128
</CsOptions>
<CsInstruments>
ksmps = 32

  instr 1

;create array and fill with numbers 1..10 resp .1..1
kArr1[] fillarray 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
kArr2[] fillarray 1, 2, 3, 5, 8, 13, 21, 34, 55, 89

;print contents
        printf  "%s", 1, "\nkArr1:\n"
kndx    =       0
  until kndx == lenarray(kArr1) do
        printf  "kArr1[%d] = %f\n", kndx+1, kndx, kArr1[kndx]
kndx    +=      1
  od
        printf  "%s", 1, "\nkArr2:\n"
kndx    =       0
  until kndx == lenarray(kArr2) do
        printf  "kArr2[%d] = %f\n", kndx+1, kndx, kArr2[kndx]
kndx    +=      1
  od

;add arrays
kArr3[] =       kArr1 + kArr2

;print content
        printf  "%s", 1, "\nkArr1 + kArr2:\n"
kndx    =       0
  until kndx == lenarray(kArr3) do
        printf  "kArr3[%d] = %f\n", kndx+1, kndx, kArr3[kndx]
kndx    +=      1
  od

;subtract arrays
kArr4[] =       kArr1 - kArr2

;print content
        printf  "%s", 1, "\nkArr1 - kArr2:\n"
kndx    =       0
  until kndx == lenarray(kArr4) do
        printf  "kArr4[%d] = %f\n", kndx+1, kndx, kArr4[kndx]
kndx    +=      1
  od

;multiply arrays
kArr5[] =       kArr1 * kArr2

;print content
        printf  "%s", 1, "\nkArr1 * kArr2:\n"
kndx    =       0
  until kndx == lenarray(kArr5) do
        printf  "kArr5[%d] = %f\n", kndx+1, kndx, kArr5[kndx]
kndx += 1
  od

;divide arrays
kArr6[] =       kArr1 / kArr2

;print content
        printf  "%s", 1, "\nkArr1 / kArr2:\n"
kndx    =       0
  until kndx == lenarray(kArr6) do
        printf  "kArr5[%d] = %f\n", kndx+1, kndx, kArr6[kndx]
kndx += 1
  od

;turnoff
        turnoff

  endin

</CsInstruments>
<CsScore>
i 1 0 .1
</CsScore>
</CsoundSynthesizer>
;example by joachim heintz

min, max, sum, scale

minarray and maxarray return the smallest / largest value in an array, and optionally its index:

kMin [,kMinIndx] minarray kArr
kMax [,kMaxIndx] maxarray kArr 

Here is a simple example of these operations:

   EXAMPLE 03E16_min_max_array.csd   

<CsoundSynthesizer>
<CsOptions>
-nm0
</CsOptions>
<CsInstruments>
ksmps = 32

           seed       0

instr 1
;create an array with 10 elements
kArr[]     init       10
;fill in random numbers and print them out
kIndx      =          0
  until kIndx == 10 do
kNum       random     -100, 100
kArr[kIndx] =         kNum
           printf     "kArr[%d] = %10f\n", kIndx+1, kIndx, kNum
kIndx      +=         1
  od
;investigate minimum and maximum number and print them out
kMin, kMinIndx minarray kArr
kMax, kMaxIndx maxarray kArr
           printf     "Minimum of kArr = %f at index %d\n", kIndx+1, kMin, kMinIndx
           printf     "Maximum of kArr = %f at index %d\n\n", kIndx+1, kMax, kMaxIndx
           turnoff
endin
</CsInstruments>
<CsScore>
i1 0 0.1
</CsScore>
</CsoundSynthesizer>
;example by joachim heintz 

This would create a different output each time you run it; for instance:

kArr[0] =  -2.071383
kArr[1] =  97.150272
kArr[2] =  21.187835
kArr[3] =  72.199983
kArr[4] = -64.908241
kArr[5] =  -7.276434
kArr[6] = -51.368650
kArr[7] =  41.324552
kArr[8] =  -8.483235
kArr[9] =  77.560219
Minimum of kArr = -64.908241 at index 4
Maximum of kArr = 97.150272 at index 1

sumarray simply returns the sum of all values in an (numerical) array. Here is a simple example:

   EXAMPLE 03E17_sumarray.csd   

<CsoundSynthesizer>
<CsOptions>
-nm0
</CsOptions>
<CsInstruments>
ksmps = 32

           seed       0

instr 1
;create an array with 10 elements
kArr[]     init       10
;fill in random numbers and print them out
kIndx      =          0
  until kIndx == 10 do
kNum       random     0, 10
kArr[kIndx] =         kNum
           printf     "kArr[%d] = %10f\n", kIndx+1, kIndx, kNum
kIndx      +=         1
  od
;calculate sum of all values and print it out
kSum       sumarray   kArr
           printf     "Sum of all values in kArr = %f\n", kIndx+1, kSum
           turnoff
endin
</CsInstruments>
<CsScore>
i1 0 0.1
</CsScore>
</CsoundSynthesizer>
;example by joachim heintz

Finally, scalearray scales the values of a given numerical array between a minimum and a maximum value. These lines ...

kArr[] fillarray  1, 3, 9, 5, 6
       scalearray kArr, 1, 3  

... change kArr from [1, 3, 9, 5, 6] to [1, 1.5, 3, 2, 2.25]. Here is a simple example:

   EXAMPLE 03E18_scalearray.csd   

<CsoundSynthesizer>
<CsOptions>
-nm0
</CsOptions>
<CsInstruments>
ksmps = 32

           seed       0

instr 1
;create an array with 10 elements
kArr[]     init       10
;fill in random numbers and print them out
           printks    "kArr in maximum range 0..100:\n", 0
kIndx      =          0
  until kIndx == 10 do
kNum       random     0, 100
kArr[kIndx] =         kNum
           printf     "kArr[%d] = %10f\n", kIndx+1, kIndx, kNum
kIndx      +=         1
  od
;scale numbers 0...1 and print them out again
           scalearray kArr, 0, 1
kIndx      =          0
           printks    "kArr in range 0..1\n", 0
  until kIndx == 10 do
           printf     "kArr[%d] = %10f\n", kIndx+1, kIndx, kArr[kIndx]
kIndx      +=         1
  od
           turnoff
endin
</CsInstruments>
<CsScore>
i1 0 0.1
</CsScore>
</CsoundSynthesizer>
;example by joachim heintz

One possible output:

kArr in maximum range 0..100:
kArr[0] =  93.898027
kArr[1] =  98.554934
kArr[2] =  37.244273
kArr[3] =  58.581820
kArr[4] =  71.195263
kArr[5] =  11.948356
kArr[6] =   3.493777
kArr[7] =  13.688537
kArr[8] =  24.875835
kArr[9] =  52.205258
kArr in range 0..1
kArr[0] =   0.951011
kArr[1] =   1.000000
kArr[2] =   0.355040
kArr[3] =   0.579501
kArr[4] =   0.712189
kArr[5] =   0.088938
kArr[6] =   0.000000
kArr[7] =   0.107244
kArr[8] =   0.224929
kArr[9] =   0.512423

Function Mapping on an Array: maparray

maparray applies the function "fun" (which needs to have one input and one output argument) to each element of the vector kArrSrc and stores the result in kArrRes (which needs to have been created previously):

kArrRes  maparray kArrSrc, "fun" 

Possible functions are for instance abs, ceil, exp, floor, frac, int, log, log10, round, sqrt. The following example applies different functions sequentially to the source array:

   EXAMPLE 03E19_maparray.csd   

<CsoundSynthesizer>
<CsOptions>
-nm0
</CsOptions>
<CsInstruments>
ksmps = 32

instr 1

;create an array and fill with numbers
kArrSrc[] array 1.01, 2.02, 3.03, 4.05, 5.08, 6.13, 7.21

;print source array
        printf  "%s", 1, "\nSource array:\n"
kndx    =       0
  until kndx == lenarray(kArrSrc) do
        printf  "kArrSrc[%d] = %f\n", kndx+1, kndx, kArrSrc[kndx]
kndx    +=      1
  od

;create an empty array for the results
kArrRes[] init  7

;apply the sqrt() function to each element
kArrRes maparray kArrSrc, "sqrt"

;print the result
        printf  "%s", 1, "\nResult after applying sqrt() to source array\n"
kndx    =       0
  until kndx == lenarray(kArrRes) do
        printf  "kArrRes[%d] = %f\n", kndx+1, kndx, kArrRes[kndx]
kndx    +=      1
  od

;apply the log() function to each element
kArrRes maparray kArrSrc, "log"

;print the result
        printf  "%s", 1, "\nResult after applying log() to source array\n"
kndx    =       0
  until kndx == lenarray(kArrRes) do
        printf  "kArrRes[%d] = %f\n", kndx+1, kndx, kArrRes[kndx]
kndx    +=      1
  od

;apply the int() function to each element
kArrRes maparray kArrSrc, "int"

;print the result
        printf  "%s", 1, "\nResult after applying int() to source array\n"
kndx    =       0
  until kndx == lenarray(kArrRes) do
        printf  "kArrRes[%d] = %f\n", kndx+1, kndx, kArrRes[kndx]
kndx     +=     1
  od

;apply the frac() function to each element
kArrRes maparray kArrSrc, "frac"

;print the result
        printf  "%s", 1, "\nResult after applying frac() to source array\n"
kndx    =       0
  until kndx == lenarray(kArrRes) do
        printf  "kArrRes[%d] = %f\n", kndx+1, kndx, kArrRes[kndx]
kndx += 1
  od

;turn instrument instance off
        turnoff

endin


</CsInstruments>
<CsScore>
i 1 0 0.1
</CsScore>
</CsoundSynthesizer>
;example by joachim heintz

Prints:

Source array:
kArrSrc[0] = 1.010000
kArrSrc[1] = 2.020000
kArrSrc[2] = 3.030000
kArrSrc[3] = 4.050000
kArrSrc[4] = 5.080000
kArrSrc[5] = 6.130000
kArrSrc[6] = 7.210000

Result after applying sqrt() to source array
kArrRes[0] = 1.004988
kArrRes[1] = 1.421267
kArrRes[2] = 1.740690
kArrRes[3] = 2.012461
kArrRes[4] = 2.253886
kArrRes[5] = 2.475884
kArrRes[6] = 2.685144

Result after applying log() to source array
kArrRes[0] = 0.009950
kArrRes[1] = 0.703098
kArrRes[2] = 1.108563
kArrRes[3] = 1.398717
kArrRes[4] = 1.625311
kArrRes[5] = 1.813195
kArrRes[6] = 1.975469

Result after applying int() to source array
kArrRes[0] = 1.000000
kArrRes[1] = 2.000000
kArrRes[2] = 3.000000
kArrRes[3] = 4.000000
kArrRes[4] = 5.000000
kArrRes[5] = 6.000000
kArrRes[6] = 7.000000

Result after applying frac() to source array
kArrRes[0] = 0.010000
kArrRes[1] = 0.020000
kArrRes[2] = 0.030000
kArrRes[3] = 0.050000
kArrRes[4] = 0.080000
kArrRes[5] = 0.130000
kArrRes[6] = 0.210000
 

Arrays in UDOs

The dimension of an input array must be declared in two places:

 

  • as k[] or k[][] in the type input list
  • as kName[], kName[][] etc in the xin list.

For Instance:

opcode FirstEl, k, k[]
;returns the first element of vector kArr
kArr[] xin
       xout   kArr[0]
endop

This is a simple example using this code:

   EXAMPLE 03E20_array_UDO.csd   

<CsoundSynthesizer>
<CsOptions>
-nm128
</CsOptions>
<CsInstruments>
ksmps = 32

  opcode FirstEl, k, k[]
  ;returns the first element of vector kArr
kArr[] xin
xout kArr[0]
  endop

  instr 1
kArr[] array   6, 3, 9, 5, 1
kFirst FirstEl kArr
       printf  "kFirst = %d\n", 1, kFirst
       turnoff
  endin

</CsInstruments>
<CsScore>
i 1 0 .1
</CsScore>
</CsoundSynthesizer>
;example by joachim heintz

As there is no built-in opcode for printing the contents of an array, it is a good task for an array. Let us finish with an example that does just this:

   EXAMPLE 03E21_print_array.csd    

<CsoundSynthesizer>
<CsOptions>
-n -m0
</CsOptions>
<CsInstruments>
ksmps = 32

           seed       0

  opcode PrtArr1k, 0, k[]POVVO
kArr[], ktrig, kstart, kend, kprec, kppr xin
kprint     init       0
kndx       init       0
if ktrig > 0 then
kppr       =          (kppr == 0 ? 10 : kppr)
kend       =          (kend == -1 || kend == .5 ? lenarray(kArr) : kend)
kprec      =          (kprec == -1 || kprec == .5 ? 3 : kprec)
kndx       =          kstart
Sformat    sprintfk   "%%%d.%df, ", kprec+3, kprec
Sdump      sprintfk   "%s", "["
loop:
Snew       sprintfk   Sformat, kArr[kndx]
Sdump      strcatk    Sdump, Snew
kmod       =          (kndx+1-kstart) % kppr
 if kmod == 0 && kndx != kend-1 then
           printf     "%s\n", kprint+1, Sdump
Sdump      strcpyk    " "
 endif
kprint     =          kprint + 1
           loop_lt    kndx, 1, kend, loop
klen       strlenk    Sdump
Slast      strsubk    Sdump, 0, klen-2
           printf     "%s]\n", kprint+1, Slast
endif
  endop


  instr SimplePrinting
kArr[]     fillarray  1, 2, 3, 4, 5, 6, 7
kPrint     metro      1
           prints     "\nSimple Printing with defaults, once a second:\n"
           PrtArr1k   kArr, kPrint
  endin

  instr EatTheHead
kArr[]     fillarray  1, 2, 3, 4, 5, 6, 7
kPrint     metro      1
kStart     init       0
           prints     "\nChanging the start index:\n"
 if kPrint == 1 then
           PrtArr1k   kArr, 1, kStart
kStart     +=         1
 endif
  endin

  instr EatTheTail
kArr[]     fillarray  1, 2, 3, 4, 5, 6, 7
kPrint     metro      1
kEnd       init       7
           prints     "\nChanging the end index:\n"
 if kPrint == 1 then
           PrtArr1k   kArr, 1, 0, kEnd
kEnd       -=         1
 endif
  endin

  instr PrintFormatted
;create an array with 24 elements
kArr[] init 24

;fill with random values
kndx = 0
until kndx == lenarray(kArr) do
kArr[kndx] rnd31 10, 0
kndx += 1
od

;print
           prints     "\nPrinting with precision=5 and 4 elements per row:\n"
           PrtArr1k   kArr, 1, 0, -1, 5, 4
           printks    "\n", 0

;turnoff after first k-cycle
turnoff
  endin

</CsInstruments>
<CsScore>
i "SimplePrinting" 0 5
i "EatTheHead" 6 5
i "EatTheTail" 12 5
i "PrintFormatted" 18 1
</CsScore>
</CsoundSynthesizer>
;example by joachim heintz

Prints:

Simple Printing with defaults, once a second:
[ 1.000,  2.000,  3.000,  4.000,  5.000,  6.000,  7.000]
[ 1.000,  2.000,  3.000,  4.000,  5.000,  6.000,  7.000]
[ 1.000,  2.000,  3.000,  4.000,  5.000,  6.000,  7.000]
[ 1.000,  2.000,  3.000,  4.000,  5.000,  6.000,  7.000]
[ 1.000,  2.000,  3.000,  4.000,  5.000,  6.000,  7.000]

Changing the start index:
[ 1.000,  2.000,  3.000,  4.000,  5.000,  6.000,  7.000]
[ 2.000,  3.000,  4.000,  5.000,  6.000,  7.000]
[ 3.000,  4.000,  5.000,  6.000,  7.000]
[ 4.000,  5.000,  6.000,  7.000]
[ 5.000,  6.000,  7.000]

Changing the end index:
[ 1.000,  2.000,  3.000,  4.000,  5.000,  6.000,  7.000]
[ 1.000,  2.000,  3.000,  4.000,  5.000,  6.000]
[ 1.000,  2.000,  3.000,  4.000,  5.000]
[ 1.000,  2.000,  3.000,  4.000]
[ 1.000,  2.000,  3.000]

Printing with precision=5 and 4 elements per row:
[-6.02002,  1.55606, -7.25789, -3.43802,
 -2.86539,  1.35237,  9.26686,  8.13951,
  0.68799,  3.02332, -7.03470,  7.87381,
 -4.86597, -2.42907, -5.44999,  2.07420,
  1.00121,  7.33340, -7.53952,  3.23020,
  9.93770,  2.84713, -8.23949, -1.12326]


  1. You cannot currently have a mixture of numbers and strings in an array, but you can convert a string to a number with the strtod opcode.^
  2. array and fillarray are only different names for the same opcode.^
  3. Actually, fillarray is supposed to work for one dimension. It will probably work on two dimensions, but not at three or more.^^^^^
  4. As sample rate is here 44100, and fftsize is 2048, each bin has a frequency range of 44100 / 2048 = 21.533 Hz. Bin 0 looks for frequencies around 0 Hz, bin 1 for frequencies around 21.533 Hz, bin 2 around 43.066 Hz, and so on. So setting the first 40 bin amplitudes to 0 means that no frequencies will be resynthesized which are lower than bin 40 which is centered at 40 * 21.533 = 861.328 Hz. ^

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