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نام مترجمین هر کدام از بخشها زیر آن قسمت نوشته شده است.
PREFACE
Joachim Heintz, Andres Cabrera, Alex Hofmann, Iain McCurdy, Alexandre Abrioux
پیشگفتار (ترجمه کامل شده است)
امین خوشسبک
دربارهی نسخهی فارسی راهنما (در دست تالیف)
امین خوشسبک
HOW TO USE THIS MANUAL
Joachim Heintz, Andres Cabrera, Iain McCurdy, Alexandre Abrioux
چگونگی استفاده از این راهنما (در دست ترجمه)
امین خوشسبک
ON THIS RELEASE
دربارهی این نسخه (در دست ترجمه)
امین خوشسبک
CREDITS
همکاران (در دست ترجمه)
امین خوشسبک
A. DIGITAL AUDIO
Alex Hofmann, Rory Walsh, Iain McCurdy, Joachim Heintz
الف) صدای دیجیتال (در دست ترجمه)
امین خوشسبک
B. PITCH AND FREQUENCY
Rory Walsh, Iain McCurdy, Joachim Heintz
ب) زیروبمی و فرکانس (در دست ترجمه)
امین خوشسبک
C. INTENSITIES
Joachim Heintz
پ) شدتها (در دست ترجمه)
امین خوشسبک
D. RANDOM
Joachim Heintz, Martin Neukom, Iain McCurdy
ت) رندُم (در دست ترجمه)
امین خوشسبک
A. MAKE CSOUND RUN
Alex Hofmann, Joachim Heintz, Andres Cabrera, Iain McCurdy, Jim Aikin, Jacques Laplat, Alexandre Abrioux, Menno Knevel
پرهام ایزدیار (در دست ترجمه)
B. CSOUND SYNTAX
Alex Hofmann, Joachim Heintz, Andres Cabrera, Iain McCurdy
پرهام ایزدیار (در دست ترجمه)
C. CONFIGURING MIDI
Andres Cabrera, Joachim Heintz, Iain McCurdy
پرهام ایزدیار (در دست ترجمه)
D. LIVE AUDIO
Alex Hofmann, Andres Cabrera, Iain McCurdy, Joachim Heintz
پرهام ایزدیار (در دست ترجمه)
E. RENDERING TO FILE
Joachim Heintz, Alex Hofmann, Andres Cabrera, Iain McCurdy
پرهام ایزدیار (در دست ترجمه)
A. INITIALIZATION AND PERFORMANCE PASS
Joachim Heintz
B. LOCAL AND GLOBAL VARIABLES
Joachim Heintz, Andres Cabrera, Iain McCurdy
C. CONTROL STRUCTURES
Joachim Heintz
D. FUNCTION TABLES
Joachim Heintz, Iain McCurdy
E. ARRAYS
Joachim Heintz
F. LIVE CSOUND
Joachim Heintz, Iain McCurdy
G. USER DEFINED OPCODES
Joachim Heintz
H. MACROS
Iain McCurdy
I. FUNCTIONAL SYNTAX
Joachim Heintz
A. ADDITIVE SYNTHESIS
Andres Cabrera, Joachim Heintz, Bjorn Houdorf
B. SUBTRACTIVE SYNTHESIS
Iain McCurdy
C. AMPLITUDE AND RINGMODULATION
Alex Hofman
D. FREQUENCY MODULATION
Alex Hofmann, Bjorn Houdorf
E. WAVESHAPING
Joachim Heintz, Iain McCurdy
F. GRANULAR SYNTHESIS
Iain McCurdy
G. PHYSICAL MODELLING
Joachim Heintz, Iain McCurdy, Martin Neukom
H. SCANNED SYNTHESIS
Christopher Saunders
A. ENVELOPES
Iain McCurdy
B. PANNING AND SPATIALIZATION
Iain McCurdy, Joachim Heintz
C. FILTERS
Iain McCurdy
D. DELAY AND FEEDBACK
Iain McCurdy
E. REVERBERATION
Iain McCurdy
F. AM / RM / WAVESHAPING
Alex Hofmann, Joachim Heintz
G. GRANULAR SYNTHESIS
Iain McCurdy, Oeyvind Brandtsegg, Bjorn Houdorf
H. CONVOLUTION
Iain McCurdy
I. FOURIER ANALYSIS / SPECTRAL PROCESSING
Joachim Heintz
K. ANALYSIS TRANSFORMATION SYNTHESIS
Oscar Pablo di Liscia
L. AMPLITUDE AND PITCH TRACKING
Iain McCurdy
A. RECORD AND PLAY SOUNDFILES
Iain McCurdy, Joachim Heintz
B. RECORD AND PLAY BUFFERS
Iain McCurdy, Joachim Heintz, Andres Cabrera
A. RECEIVING EVENTS BY MIDIIN
Iain McCurdy
B. TRIGGERING INSTRUMENT INSTANCES
Joachim Heintz, Iain McCurdy
C. WORKING WITH CONTROLLERS
Iain McCurdy
D. READING MIDI FILES
Iain McCurdy
E. MIDI OUTPUT
Iain McCurdy
A. OPEN SOUND CONTROL
Alex Hofmann
B. CSOUND AND ARDUINO
Iain McCurdy
A. CSOUND IN PD
Joachim Heintz, Jim Aikin
B. CSOUND IN MAXMSP
Davis Pyon
C. CSOUND IN ABLETON LIVE
Rory Walsh
D. CSOUND AS A VST PLUGIN
Rory Walsh
CSOUNDQT
Andrés Cabrera, Joachim Heintz, Peiman Khosravi
CABBAGE
Rory Walsh, Menno Knevel, Iain McCurdy
BLUE
Steven Yi, Jan Jacob Hofmann
WINXOUND
Stefano Bonetti, Menno Knevel
CSOUND VIA TERMINAL
Iain McCurdy
WEB BASED CSOUND
Victor Lazzarini, Iain McCurdy, Ed Costello
CSOUND UTILITIES
Iain McCurdy
A. THE CSOUND API
François Pinot, Rory Walsh
B. PYTHON INSIDE CSOUND
Andrés Cabrera, Joachim Heintz, Jim Aikin
C. PYTHON IN CSOUNDQT
Tarmo Johannes, Joachim Heintz
D. LUA IN CSOUND
E. CSOUND IN IOS
Nicholas Arner, Nikhil Singh, Richard Boulanger
F. CSOUND ON ANDROID
Michael Gogins
G. CSOUND AND HASKELL
Anton Kholomiov
H. CSOUND AND HTML
Michael Gogins
EXTENDING CSOUND
Victor Lazzarini
OVERVIEW
Joachim Heintz, Iain McCurdy
SIGNAL PROCESSING I
Joachim Heintz, Iain McCurdy
SIGNAL PROCESSING II
Joachim Heintz, Iain McCurdy
DATA
Joachim Heintz, Iain McCurdy
REALTIME INTERACTION
Joachim Heintz, Iain McCurdy
INSTRUMENT CONTROL
Joachim Heintz, Iain McCurdy
MATH, PYTHON/SYSTEM, PLUGINS
Joachim Heintz, Iain McCurdy
GLOSSARY
Joachim Heintz, Iain McCurdy
LINKS
Joachim Heintz, Stefano Bonetti
METHODS OF WRITING CSOUND SCORES
Iain McCurdy, Joachim Heintz, Jacob Joaquin, Menno Knevel
V.1 - Final Editing Team in March 2011:
Joachim Heintz, Alex Hofmann, Iain McCurdy
V.2 - Final Editing Team in March 2012:
Joachim Heintz, Iain McCurdy
V.3 - Final Editing Team in March 2013:
Joachim Heintz, Iain McCurdy
V.4 - Final Editing Team in September 2013:
Joachim Heintz, Alexandre Abrioux
V.5 - Final Editing Team in March 2014:
Joachim Heintz, Iain McCurdy
V.6 - Final Editing Team March-June 2015:
Joachim Heintz, Iain McCurdy
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